Sauriana: Core Rulebook
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Sauriana is a 32mm miniatures game for 2+ players and set in a Weird West, alt-history 1800s! The world is rife with prehistoric beasts and mad science run amok, each player controls a Posse of daring Agents – men, women, machines and monsters unique to the factions of this bold new world, vying for dominance in intense, objective-based skirmishes.
This rulebook is your basic primer to the world of Sauriana, with full rules for playing the game. It includes:
Complete Rules for Sauriana
Agent Stat breakdown
Posse creation
Extensive Asset Catalog for equipping your Agents
Lore & Background on the World of Sauriana
Sauriana Game:
In 1888, the fabric of space and time was torn apart – The Interstice, a gap in the universe – rippled in the air over what was once Richmond, Surrey. Scientists soon discovered that this bizarre temporal anomaly could act as a sort of “fountain of youth” – prehistoric fossils could be deposited into its swirling vortex, and through much engineering and experimentation, it was found that a human being’s life could be rejuvenated and extended by years or even decades when bathed in the energies released.
The Great Dinosaur Rush was born- Paleontology became the new world power, fossil beds became the new gold mines. People from all corners of the world flocked in annual pilgrimage to the Interstice, sacrificing their hard-won fossils to gain the smallest sip of immortality promised by the wondrous phenomenon.
A new economy was born out of the ashes of the antediluvian age…and with it, new conflicts arose…